Day 10, 9/21

1. Viewpoints 101

You know how to point a camera, but have you ever considered the emotional effect that perspective has on the viewer? We will run through a quick slideshow on various key viewpoints in film.

2. Viewpoint Slideshow Project

The first project we have will be a simple photo project where you will take a series of photographs from a variety of viewpoints with each viewpoint effectively employed. You will edit and compile the images together in a minute-long slideshow created in Adobe Premiere. We will be shooting today, editing tomorrow, and the project will be due next Wednesday. Marks are based on…

  • Begins with your production logo
  • Exactly sixty seconds long (5 seconds for logo, 55 seconds for the images)
  • Eleven images in total, each on screen for five seconds each
  • 1-2 second transition of your choice between images
  • Each shot is clearly labelled with the viewpoint on the bottom
  • Each shot is given an appropriate title in quotations
  • Exported as a 1080p MP4 file with filename “[LastInitial][FirstName]_Viewpoints.mp4”

3. Viewpoint Photoshoot

  1. Framed Shot
  2. Negative Space
  3. Long Shot
  4. Close Up
  5. Asymmetrical View
  6. Symmetrical / Pattern View
  7. Eye level Portrait
  8. Profile Portrait
  9. Forced Perspective (Optical Illusion)
  10. Bird’s Eye View (High Angle/High Viewpoint)
  11. Worm’s Eye View (Low Angle/Low Viewpoint)

Working in pairs and with the film 12s available to provide support, you and a partner will work together to capture one image from each of the eleven assigned perspectives. Try to get all of your shots, but don’t overthink it! You shouldn’t spend more than three or four minutes setting up any one shot. Please use your own devices or with one of our DSLR cameras. Shoot on full-auto mode and in bright lighting conditions unless you know how to use Av or Tv priority shooting mode. You will need to be back by 11:40 in order to offload your images onto each partners computer.

Day 5-9, 9/14-20

1. Editing Demo

We’ll have the first twenty minutes to start working on the rough cut; i.e. putting all of the clips in sequence and avoiding errors in continuity. Afterwards, we will begin going over the process for turning it into a polished film. We will hopefully finish this first exercise this week and can get started on our first project on shortly thereafter.

  • the proper sequence of clips (no gaps or black frames in between)
  • delete portions of the movie that make it inconsistent (ex: before actors are reading lines, etc.)
  • opening Production LOGO screen (simple still image made in Photoshop)
  • movie title fades in and out over BLACK background
  • at least one video transition (wipe, iris, etc.)
  • at least one freeze frame (likely required during explosion) AND and a clip that is slowed down or sped up (split a clip and slow down or speed up that portion)
  • at least one added sound effect (additional dialogue recording/ADR, explosion, footsteps, laugh track, jet fly by, etc.)
  • an underlying music track (plays throughout the movie that is faded/ducked in and out)
  • at least one video effect (ie. luma/ultra keyed explosion)
  • closing black credits (director, actors, and music are on attached list)

Day 4, 9/13

1. Setup Teams

Go to Teams and enter the join code on the board. Download your groups “Spy Talk” footage and for a quick orientation with the platform.

2. Adobe Premiere Overview

Premiere is a an extremely popular video editing program made by Adobe, the same company that makes Photoshop. It allows you to take video, audio, and stills from various sources and cut, merge, and arrange them to tell a story. We are very fortunate to have Adobe Premiere at Gleneagle as it is a professional-level program used throughout the film industry and by hobbyists alike. For this reason, like Photoshop, there are a ton of functions and tools that we will not need to use. Try not to be overwhelmed by all of the options, and remember that if you accidentally click anything, you can always undo!

It uses a timeline system like GarageBand, but they order in which they are arranged will effect which clips appears ‘on top,’ similar to layers in Photoshop.

2. Video Editing Demo

Over the next four class periods, we will each learn how to with with Premiere by creating our own edit of the “Spy Talk” exercise with the each of the following…

  1. the proper sequence of clips (no gaps or black frames in between)
  2. delete portions of the movie that make it inconsistent (ex: before actors are reading lines, etc.)
  3. opening Production LOGO screen (simple still image made in Photoshop)
  4. movie title fades in and out over BLACK background
  5. at least one video transition (wipe, iris, etc.)
  6. at least one freeze frame (likely required during explosion) AND and a clip that is slowed down or sped up (split a clip and slow down or speed up that portion)
  7. at least one added sound effect (additional dialogue recording/ADR, explosion, footsteps, laugh track, jet fly by, etc.)
  8. an underlying music track (plays throughout the movie that is faded/ducked in and out)
  9. at least one video effect (ie. luma/ultra keyed explosion)
  10. closing black credits (director, actors, and music are on attached list)

Please follow along with the demo that Mr. Gilbar is providing at the front of the class. It is very important that you follow these first several steps precisely. Don’t worry, the film 12 students will be available to help you if you get lost. Follow along with the demo and ask a neighbour for help if you get stuck. Mr. Gilbar will float around periodically to check in and provide guidance as needed.

9/09, Day 2

1. Survey

This form is designed to help me get to know you better and to help me customize the course to better suit your interests and existing skills. All information you input here is absolutely confidential. Please complete this questionnaire.

2. Spy Talk Exercise Overview

On Friday, we will be shooting a demo exercise. We will partner up the film 12 students as leaders with the film 11 students who will be assisting and “shadowing” them.

3. Studio Time

Work on and try to submit your production logo!